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StatsWargearAbilitiesTraitsWeaponsStrategy

Heavy Jet   
Dow2r tau jump heavy Unit(s) Shas'O Commander Jumps the Crisis suit from its current location to the targeted location within radius 40, knocking back and stunning enemies on impact. 6 second cooldown.
Requires XV8 'Armored' Crisis Battlesuit
Cost Dow2 energy 1610
Jet   
Dow2r tau jump Unit(s) Shas'O Commander Jumps the Crisis suit from its current location to the targeted location within radius 50, knocking back enemies on impact. 6 second cooldown.
Requires Default ability
Cost Dow2 energy 1610
Mark Target   
Dow2r tau mark target Unit(s) Shas'O Commander Mark a target using the markerlight. Marked targets receive 25% to 95% additional ranged damage for 40 seconds and will be the target of seeker missiles when Sky Ray Barrage is activated.
Requires Markerlight
Cost Dow2 energy 165
Sky Ray Barrage   
Dow2r tau sky ray barrage Unit(s) Shas'O Commander Drops a seeker missile on any targets marked by Mark Target or a marker drone. After a 0.75, 1.0 or 1.25 second delay a missile will strike, dealing 30 piercing damage and knocback in radius 8 and removing all mark effects.
Requires Markerlight
Cost Dow2 energy 1640
Stabilized Jet   
Dow2r tau light Unit(s) Shas'O Commander Jumps the Crisis suit from its current location to the targeted location within radius 65, knocking back enemies on impact. 6 second cooldown.
Requires XV8 'Agile' Crisis Battlesuit
Cost Dow2 energy 1610
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