Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
| Zoanthrope Infantry |
||||||||
|---|---|---|---|---|---|---|---|---|
| Faction | Tyranids | Health | 250 | Buy | Reinf. | Upkeep | ||
| Tier | 2 | Courage | 100 | 400 | 25.5 | |||
| Armor | infantry | Sight radius | 55 | 40 | ||||
| Size | small | Detect radius | 5 | 10 | ||||
| XP value | 250 | Speed | 5 | 25 | ||||
| Death | +40 | Model count | 1 | |||||
| Melee skill | 50 | |||||||
| Slow, fragile artillery unit emitting the Basic Synapse and a powerful but short-ranged Regeneration Synapse. | Data version: 3.19 | |||||||
Zoanthropes (Tyranicus animus aborrens in High Gothic) are psychic Tyranid creatures, apparently created by integrating Eldar genetic material.
- Slow, fragile artillery unit
- No melee attack
- Projects a specialized Regeneration Synapse in radius 12, multiplying the health regeneration of Tyranid allies by 4.5x and scaling rapidly as the Zoanthrope gains levels
- Also emits Basic Synapse


