Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
| Warrior Brood Infantry |
||||||||
|---|---|---|---|---|---|---|---|---|
| Faction | Tyranids | Health | 1080 | Buy | Reinf. | Upkeep | ||
| Tier | 1 | Courage | 100 | 300 | 50 | 12.75 | ||
| Armor | heavy_infantry | Sight radius | 55 | 25 | 4.2 | |||
| Size | small | Detect radius | 30 | 15 | 5 | |||
| XP value | 225 | Speed | 5.5 | 24 | 6 | |||
| Death | +11 | Model count | 3 | |||||
| Melee skill | 60 | |||||||
| Melee unit that projects Basic Synapse, enhancing nearby Tyranid units. Can be upgraded for increased melee capabilities or ranged suppression and AoE damage. Detects infiltrated units. | Data version: 3.19 | |||||||
Warriors (Tyranicus gladius in High Gothic) are heavy melee Tyranids. They are effective against infantry and emit a synapse effect enhancing other close combat Tyranids.
- Power melee damage makes them effective against heavy infantry
- Cannot enter buildings or transports
- Projects a synapse aura, enhancing nearby lesser Tyranid creatures
- If Warrior models die, lesser Tyranids within synapse range suffer damage and knockback





