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StatsLevelingWeaponsAbilitiesUpgradesStrategy

The Tyrant Guard is a slow moving biological "tank" capable of breaking enemy lines with little to no effort. For very cheap you would get a self healing monster with "super heavy infantry armor" so that leaves it with a weakness to plasma guns. The tyrant guard is a poor choice against the Imperial Guard and Space Marines because of how easy it is for them to adapt to your Tyrant Guard. With the tyranids lack of repair options the Tyrant Guard was given the Shieldwall ability, which changes its armor to vehicle armor and increasing its health to 20 hp/s. Now, the rampage ability could be used offensively or defensively, it could be used to charge into the enemy or used to escape dangerous situations. Dealing 80 heavy melee damage and 16 melee splash damage in a radius of 4, it's excellent with dealing with large crowds of infantry. Basic Synapse increases its speed by 1.5 making its speed a 5.5. Overall this is a cheap but effective walker, it excels at taking down those turret spammers and assisting your Warrior in the front lines.

Mr.Tick

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