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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Shieldwall   
Dow2 tyr shieldwall Unit(s) Tyrant Guard The Tyrant Guard withdraws into its protective carapace, disabling it while changing armor type from super heavy infantry to vehicle and increasing health regeneration by 20 hp/s.
Requires Default ability
Cost Dow2 energy 1660
Rampage (Tyrant Guard)   
Dow2 tyr rampage Unit(s) Tyrant Guard The Tyrant Guard stampedes to the targeted location, increasing its speed by 100%. Each second all units in radius 4.5 take 20 piercing damage and ability knockback. Targets in radius 3 take an additional 20 damage. 80 second cooldown.
Requires Default ability
Cost Dow2 energy 1660
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