| Power Generator Building |
||||||||
|---|---|---|---|---|---|---|---|---|
|
Faction | Imperial Guard | Health | 600 | Buy | Reinf. | Upkeep | |
| Tier | 1 | Courage | 100 | |||||
| Armor | building_light | Sight radius | 15 | |||||
| Size | huge | Detect radius | 1 | |||||
| XP value | 75 | Speed | 0 | 20 | ||||
| Death | +10 | Model count | 1 | |||||
| Melee skill | ||||||||
| Generates the Power resource. | Data version: 3.19 | |||||||
The Power Generator produces the Power resource for Imperial Guard. Generators must be built around an activated Power Node. Each Power Node can support a maximum of three Power Generators. Please see Dawn of War II economy for details.
