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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Plague Marines
Infantry
Dow2 csm plague marines icon Dow2 dec anti infantry ranged 2 Faction Chaos Space Marines Health 2000 Buy Reinf. Upkeep
Tier 2 Courage 100 Dow2 requisition 500 62.5 12.75
Armor infantry Sight radius 40 Dow2 power 40 5
Size small Detect radius 5 Dow2 popcap 16 4
XP value 250 Speed 3.5 Dow2 time 36 6.75
Death +15 Model count 4
Melee skill 60
Durable ranged unit that can shoot normally while suppressed. Emits an aura that slows nearby enemies. Their deaths heal friendly units and damage enemies. Missile launcher is effective against vehicles. Data version: 3.19

Plague Marines (PM) are slow, bloated servants of NurgleChaos Space Marines corrupted by disease. In gameplay terms, they serve as durable infantry that moves slowly but is very difficult to force off the field. They take large amounts of damage before exploding in showers of gore, which heal the remaining models and extend the squad's staying power even further.

  • Anti-vehicle unit (despite the decorator) with some anti-melee ability
  • High health and exceptional health regeneration
  • Damage output is rather low, but bolters deal DoT (damage over time) and missile launcher slows vehicles
  • Very slow, but aura also slows nearby enemies
  • Note: The displayed DPS for the Missile Launcher (10.68) is wrong. The actual DPS is roughly 18. A half-second burst fires a whole missile, not 0.6 of a missile.

Gallery[]

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