Dawn of War Wiki
'Ard Boyz   
Unit(s) Warboss Makes an allied infantry squad dead 'ard. Lowers received melee damage by 50% for 20 seconds. Cooldown 50 seconds.
Requires Tier 1
Cost 75
Call da Boyz!   
Unit(s) All Ork heroes Get fightin' ya gits! For 20 seconds, all your infantry on the map do 15% more damage and have their speed increased by 1.5. All infantry squads in radius 50 of your hero will reinforce automatically. Cooldown 60 seconds.
Requires Tier 1
Cost 250 200
Hide da Boyz   
Unit(s) Kommando Nob Makes an allied infantry squad all sneaky like. Infiltrates the target for 40 seconds. Cooldown 40 seconds.
Requires Tier 1
Cost 75
Kommandos Iz Da Sneakiest   
Unit(s) Kommando Nob Spawns a Kommando Squad at the target location. Cooldown 240 seconds.
Requires Tier 2
Cost 300 200
Kult of Speed   
Unit(s) Mekboy Show 'em whoz fastest! For 25 seconds, all allied vehicles have their speed increased by 3 and reload their weapons 25% faster. Cooldown 50 seconds.
Requires Tier 2
Cost 125
More Dakka!   
Unit(s) Mekboy Can it use more dakka? Of course, ya git! Increases an allied infantry unit's ranged damage by 25% for 20 seconds. Cooldown 50 seconds.
Requires Tier 1
Cost 50
Roks   
Unit(s) All Ork heroes Targets an area for an orbiting Ork Rok to drop an assortment of smaller rokks on. The barrage includes 33 very small rokks that do 50 explosive damage in radius 2, 6 small rokks that do 51 explosive damage in radius 3, 3 medium rokks that do 150 explosive damage in radius 4, 3 large rokks that do 400 explosive damage in radius 6, 3 huge rokks that do 400 explosive damage in radius 8, and one very huge rokk that does 475 explosive damage in radius 8. The first huge rokk falls after a 4 second delay, and all rokks do ability knockback on hit. Cooldown 120 seconds.
Requires Tier 3
Cost 500
Use Yer Choppas!   
Unit(s) Warboss Hit 'em with da pointy end! Increases an allied infantry squad's melee damage by 40% and melee skill by 60 for 25 seconds. Cooldown 50 seconds.
Requires Tier 1
Cost 100