Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
| Multi-laser Turret Building |
||||||||
|---|---|---|---|---|---|---|---|---|
|
Faction | Imperial Guard | Health | 325 | Buy | Reinf. | Upkeep | |
| Tier | 1 | Courage | 150 | |||||
| Armor | building_ig_turret | Sight radius | 40 | 5 | ||||
| Size | huge | Detect radius | 15 | 5 | ||||
| XP value | 100 | Speed | 0 | 60 | ||||
| Death | +15 | Model count | 1 | |||||
| Melee skill | ||||||||
| A stationary anti-infantry turret with limited firing arc. Does not suppress. | Data version: 3.18 | |||||||
The Multi-laser Turret is a stationary gun turret armed with a multi-laser gun that is fairly effective against light infantry, but does not cause suppression like heavy bolter turrets. It acts as a cheap fire support structure that can be discarded to reclaim ½ of the resources used to build it.
- Constructed on the field by Guardsman Squads (the only turret to be constructed by a non-hero unit)
- Unique armor type that takes higher damage from grenades, grenade launchers and stikkbombs compared to other turrets
- Turrets can be reclaimed to refund
75
2.5; the process takes
10 to finish
