Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
| Land Raider Aura | |||||
|---|---|---|---|---|---|
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Unit(s) | Land Raider Redeemer | Allied infantry units within a radius of 15 are immune to suppression, receive 25% less damage, and are healed for 0.5% of their maximum health every 0.5 seconds. | ||
| Requires | Default ability | ||||
| Cost | Always active | ||||
| Frag Assault | |||||
|---|---|---|---|---|---|
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Unit(s) | Land Raider Redeemer | Launch a volley of grenades, knocking back and dealing heavy damage to most infantry units. Cooldown 30 seconds. | ||
| Requires | Default ability | ||||
| Cost | |||||
| Retreat Beacon | |||||
|---|---|---|---|---|---|
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Unit(s) | Land Raider, Relay Beacon | When activated, all squads will retreat to this beacon instead of the HQ. Allied units may also use the beacon. | ||
| Requires | Default ability | ||||
| Cost | None | ||||


