Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Weapons
Sword of Flame | |||||
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Unit(s) | Chaos Sorcerer | Increases the Sorcerer's melee damage and ignites targets in unholy flame, doing 5 piercing damage every second for 5 seconds. Also grants the Coruscating Flame ability, wreathing an ally in a shield of flame. | |||
Tier | 1 | ||||
Cost | 100 25 20 | ||||
Rod of Warpfire | |||||
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Unit(s) | Chaos Sorcerer | Bestows increased melee damage and grants the Warpfire ability, damaging enemies from range. | |||
Tier | 2 | ||||
Cost | 150 30 20 | ||||
Armor
Vestments of the Warp | |||||
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Unit(s) | Chaos Sorcerer | Inlaid with foul spells, these vestments grant the Warp ability, allowing the Sorcerer to teleport; they also increase health by 100. | |||
Tier | 1 | ||||
Cost | 125 30 20 | ||||
Robes of Torment | |||||
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Unit(s) | Chaos Sorcerer | Woven from barbed chains, these robes grant the Chains of Torment ability and increase health by 100. | |||
Tier | 2 | ||||
Cost | 150 35 20 | ||||
Daemon Armor | |||||
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Unit(s) | Chaos Sorcerer | Increases health by 100 and grants the Daemonic Shield ability, which protects against ranged damage. | |||
Tier | 2 | ||||
Cost | 150 30 20 | ||||
Accessories
Sigil of the Rift | |||||
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Unit(s) | Chaos Sorcerer | Grants the Warp Rift ability, transporting infantry units from one point to another through the Immaterium. | |||
Tier | 1 | ||||
Cost | 100 25 20 | ||||
Icon of Tzeentch | |||||
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Unit(s) | Chaos Sorcerer | Grants the Curse of Tzeentch ability, causing enemies to explode on death. | |||
Tier | 2 | ||||
Cost | 150 35 20 | ||||
Tome of Subjugation | |||||
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Unit(s) | Chaos Sorcerer | Grants the Subjugate ability, allowing the Sorcerer to control an enemy unit. | |||
Tier | 3 | ||||
Cost | 200 60 20 | ||||