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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Melee Resistance Aura   
Dow2 sta hardened armor Unit(s) Heroes and most melee units This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.
Requires Default ability
Cost Always active
Jump (Assault Squad)   
Dow2 sm jump icon Unit(s) Assault Squad Soar through the air and land at the target location, dealing weapon knockback to enemies in radius 7. Squad is immune to suppression and receives 90% less ranged damage while airborne. 50 range, 1 second cooldown.
Requires Default ability
Cost Dow2 energy 1655
Melta Bomb (Assault Squad)   
Dow2 sm melta bomb Unit(s) Assault Squad Throw a melta bomb at an enemy vehicle or monstrous creature. Melta bombs do 200 melta damage and reduce speed by 60% for 15 seconds. 48 second cooldown.
Requires Thunder and Lightning
Cost Dow2 energy 1640
Blind Grenade   
Dow2 sm blind grenade Unit(s) Assault Squad Blind all enemies inside of a building, disabling their ranged weapons for 10 seconds. Also works on turrets. Range 20, cooldown 30 seconds.
Requires Thunder and Lightning
Cost Dow2 energy 1620
Merciless Strike   
Dow2 sm merciless strike Unit(s) Assault Squad Lash out in the specified direction with an explosive strike dealing 20 piercing damage and weapon knockback in radius 5 along a line of length 12.5. Cooldown 40 seconds.
Requires Sergeant
Cost Dow2 energy 1630
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