Spotted by the bulky Mega Armor that separates them from other Nobz, the Meganobz are massive, hulking brutes who are so confident in their dirty fightin’ that they think themselves invulnerable. With a Shoota on one arm and a Power Klaw on the other, summoning a few Meganobz is a sure fire way to move the green tide in a player's favor.
Attributes[]
- High armour
- Strong melee
- High health
Stats[]
Meganobz Elite |
||||||||
---|---|---|---|---|---|---|---|---|
Faction | Orks | Health | 6750 | |||||
Armor Type | Heavy | Shield | ||||||
Model count | 3 | Melee DPS | 120 (Armor Piercing) | |||||
Speed | Ranged DPS | 52 | ||||||
Death | + | Elite Points | 6 | |||||
Game version: 4.0.0.15392 |
Abilities[]
- Elektrik Wall
The Meganobz create a wall at the target position that blocks movement and absorbs shots. Increases ally movement speed and slows enemies in a line.
- Kombi-Rokkets
If switched on, one of the Meganobz begins firing homing Kombi-Rokkits, slowing and damaging enemies. Each shot removes a charge, which can be regenerated by looting.
Tactics[]
The Meganobz are heavily armored Elite units, and are extremely tanky. They focus on doing consistent, low damage that may not pose a big threat at first, but being so hard to take down can pose a problem if they aren’t dealt with. Their massive Mega Armor means that it’s literally hard to get under their skin, and abilities like Elektrik Wall can slow enemy movement and block gunfire, letting them do damage over longer periods of time.
To counter the Meganobz, the best bet is armor piercing damage. Units like Vypers and Predator Tanks are desired, but skimmer units who can fly over their Elektrik Wall ability can be effective, too. Meganobz are fairly slow moving, so any abilities that can slow them down further will help to make them less threatening.