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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Default abilities[]

Melee Resistance Aura   
Dow2 sta hardened armor Unit(s) Heroes and most melee units This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.
Requires Default ability
Cost Always active
Explosive Shot (Catachan Devils)   
Dow2 sm explosive shot Unit(s) Catachan Devils Fires a concussive shotgun shell, doing 200 courage damage and weapon knockback in a 90 degree, 20 radius cone. Time (seconds)50 cooldown.
Requires Default ability
Cost Dow2 energy 1650
Ol' Reliable   
Dow2r ig sniper squad targeted grenades Unit(s) Catachan Devils Fires a volley of three grenades that each deal up to 40 barbed strangler damage in radius 4. Units struck by Ol' Reliable do weapon knockback to all targets in radius 5. Cooldown Time (seconds)30.
Requires Default ability
Cost Dow2 energy 1655

Demo Man[]

Improvised Explosives   
Dow2 ork booby trap Unit(s) Catachan Devils The Demolition Man arms a remote bomb, considered infiltrated once set up. When detonated, the bomb does 60 detonation damage and ability knockback in radius 3 and a further 120 detonation damage in radius 6. Cooldown Time (seconds)60.
Requires Demolition Man
Cost Dow2 energy 1640 Time (seconds)5
Smoke Grenade   
Dow2 sm smoke launcher Unit(s) Catachan Devils Throws a smoke grenade that covers a 15 radius area for 8.5 seconds, reducing both ranged ramage and received ranged damage by 80% and lowering received suppression by 90%. Cooldown Time (seconds)0.
Requires Demolition Man
Cost Dow2 energy 1640
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