'Ard Boyz | |||||
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Unit(s) | Warboss | Makes an allied infantry squad dead 'ard. Lowers received melee damage by 50% for 20 seconds. Cooldown 50 seconds. | |||
Requires | Tier 1 | ||||
Cost | 75 | ||||
Hide da Boyz | |||||
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Unit(s) | Kommando Nob | Makes an allied infantry squad all sneaky like. Infiltrates the target for 40 seconds. Cooldown 40 seconds. | |||
Requires | Tier 1 | ||||
Cost | 75 | ||||
Kommandos Iz Da Sneakiest | |||||
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Unit(s) | Kommando Nob | Spawns a Kommando Squad at the target location. Cooldown 240 seconds. | |||
Requires | Tier 2 | ||||
Cost | 300 200 | ||||
Kult of Speed | |||||
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Unit(s) | Mekboy | Show 'em whoz fastest! For 25 seconds, all allied vehicles have their speed increased by 3 and reload their weapons 25% faster. Cooldown 50 seconds. | |||
Requires | Tier 2 | ||||
Cost | 125 | ||||
More Dakka! | |||||
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Unit(s) | Mekboy | Can it use more dakka? Of course, ya git! Increases an allied infantry unit's ranged damage by 25% for 20 seconds. Cooldown 50 seconds. | |||
Requires | Tier 1 | ||||
Cost | 50 | ||||
Roks | |||||
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Unit(s) | All Ork heroes | Targets an area for an orbiting Ork Rok to drop an assortment of smaller rokks on. The barrage includes 33 very small rokks that do 50 explosive damage in radius 2, 6 small rokks that do 51 explosive damage in radius 3, 3 medium rokks that do 150 explosive damage in radius 4, 3 large rokks that do 400 explosive damage in radius 6, 3 huge rokks that do 400 explosive damage in radius 8, and one very huge rokk that does 475 explosive damage in radius 8. The first huge rokk falls after a 4 second delay, and all rokks do ability knockback on hit. Cooldown 120 seconds. | |||
Requires | Tier 3 | ||||
Cost | 500 | ||||
Use Yer Choppas! | |||||
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Unit(s) | Warboss | Hit 'em with da pointy end! Increases an allied infantry squad's melee damage by 40% and melee skill by 60 for 25 seconds. Cooldown 50 seconds. | |||
Requires | Tier 1 | ||||
Cost | 100 | ||||