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Let The Galaxy Burn ability   
Data version: 3.19.1
Dow2 csm let the galaxy burn ability icon Unit(s) Chaos Sorcerer Uses fireball_accurate slot_item on the targeted location (short/medium/long radius: 1/3/6, short/medium/long energy damage: 30/15/7.5, knockbacks, on hit creates invisible_fireball entity which applies 1, 3 or 5 (selected randomly) combustion damage each second for 10 seconds in radius 10). Range 50. Cooldown 5. Both Greater Sorcery (red) and Master Sorcery (orange) use one additional (inaccurate) fireball slot_item (same stats as accurate one, angle_scatter 30, distance_scatter_max 10, distance_scatter_ratio 0.4) with 1 second delay for each.
Requires Staff of Daemonic Flame
Cost Dow2 energy 1620

*.rbf filename is simulation\attrib\ability\core\race_chaos\survive\fireball.rbf

AI: 80% to use on an enemy when that enemy is closer than 40, 5-10 recharge time, no initial use, wait time 3.

Energy damage does 75% damage against vehicles.

Combustion damage does 10% damage against vehicles.

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