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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Passive abilities

Daemonic   
Dc csm icon Unit(s) Daemonic units Immune to suppression. Regains 10 health and Dow2 energy 161.5 per second when worshipped by Heretics in addition to any other effects.
Requires Default ability
Cost Always active
Melee Resistance Aura   
Dow2 sta hardened armor Unit(s) Heroes and most melee units This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.
Requires Default ability
Cost Always active

Active abilities

Warp (Bloodletters)   
Dow2cr csm bloodletter warp Unit(s) Bloodletters Teleport through the Warp to the target location. 65 range, 20 second cooldown.
Requires Default ability
Cost Dow2 energy 1670
Warp Shift   
Dow2cr csm bloodletter warp shift Unit(s) Bloodletters Shifts the Bloodletters partway into the Warp, making them invulnerable and immune to knockback, but unable to attack or cap for 10 seconds. 25 second cooldown.
Requires Default ability
Cost Dow2 energy 1650
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