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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Apothecary
Hero
Dow2 sm apothecary Dow2 dec hero anti infantry melee Faction Space Marines Health 600 Buy Reinf. Upkeep
Tier 1 Courage 100 Dow2 requisition
Armor commander Sight radius 40 Dow2 power
Size small Detect radius 5 Dow2 popcap
XP value 500 Speed 5 Dow2 time
Death +30 Model count 1
Melee skill 70
The Apothecary specializes in healing and excels at supporting from just behind the front line with his abilities. Grants a regeneration bonus to nearby allies. Data version: 2.1

The Apothecary (Apo) is a Space Marine physician and xenobiologist, specialized in Astartes physiology and pharmacological/surgical treatment unique to them. Apothecaries are also responsible for euthanizing catastrophically wounded Space Marines on the field and recovering the progenoid glands of dead Astartes.

The Apothecary is the healer hero for the Space Marines. With focus on support rather than offence his healing capabilities make the tenacious Space Marines even more durable on the battlefield.

Changes from retail DowII:Retribution

  • Several new visual unlocks
  • Health increased from 550 to 600
  • Heal cooldown increased from Rt time 1625 to Rt time 1630 seconds
  • Sanguine Chainsword passive health regeneration removed
  • Sanguine Chainsword on-hit heal effect increased from 20 to 25
  • Sanguine Chainsword now equips a bolt pistol that heals for 10 health on hit
  • Sanguine Chainsword now increases melee charge range from 12 to 23
  • Anointed Power Axe damage increased from 85 to 95
  • Full Auto tweaked to not chain-knockback as rapidly anymore
  • Armor of Purity now increases health regeneration by 0.1
  • Combat Stimulant Equipment health bonus increased from 100 to 125
  • Combat Stimulants damage bonus increased from 25% to 30%
  • Armor of the Apothecarion 50% spontaneous revival chance removed
  • Armor of the Apothecarion now grants +1 speed while not in combat
  • Purification Rites cost increased from Dow2 req 16100Dow2 pow 1620 to Dow2 req 16120Dow2 pow 1625
  • Purification Vials cooldown decreased from Rt time 1640 to Rt time 1630 seconds
  • Purification Vials energy cost decreased from Dow2 energy 1645 to Dow2 energy 1625
  • Purification Vials duration increased from Rt time 1610 to Rt time 1615 seconds
  • Purification Vials range increased from 20 to 24
  • Purification Vials cost decreased from Dow2 req 16100Dow2 pow 1630 to Dow2 req 16100Dow2 pow 1625
  • Purification Vials throw can now be cancelled
  • Improved Medical Equipment energy regeneration bonus increased from Dow2 energy 160.1 to Dow2 energy 160.15; also fixed a bug (equipping wargear granted Dow2 energy 160.1 but unequipping removed Dow2 energy 160.15, leaving a permanent energy regeneration penalty)
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