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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Passive abilities

Inspire (Ven. Dread)   
Dow2 sm healing aura Unit(s) Ven. Dreadnought upgraded Dreadnought Killing enemy units inspires allies in radius 45, removing suppression, reducing received suppression by 35%, and increasing damage by 35% for 20 seconds.
Requires Default ability
Cost Always active
Stoicism   
Dow2 sm tactical advance Unit(s) Venerable Dreadnought The Dreadnought fights through death for 10 seconds and cannot be disabled, slowed, or repaired. Every second, allied infantry in radius 35 are inspired, removing 20 courage damage, reducing received courage damage by 10%, and increasing damage by 5% for 10 seconds.
Requires Default ability
Cost Activated automatically

Activated abilities

Charge (Dreadnought)   
Dow2 sm dreadnaught charge Unit(s) Venerable Dreadnought The Dreadnought storms the targeted location, increasing its speed by 200%. Each second, all units in radius 6 take 15 damage and ability knockback unless they are retreateing. Targets in radius 2 of the Dreadnought are inflicted with an additional 15 damage. Cooldown 40 seconds.
Requires Default ability
Cost Dow2 energy 1680
Emperor's Fist   
Dow2 sm smash Unit(s) Dreadnought, Ven. Dread. Slams the Dreadnought's fist into the ground, dealing 35 melee damage, weapon knockback, and stunning enemy infantry for 5 seconds in radius 10. Cooldown 40 seconds.
Requires Default ability
Cost Dow2 energy 1640
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