|Melee Resistance Aura|
|Unit(s)||Heroes and most melee units||This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.|
|Jump (Assault Squad)|
|Unit(s)||Assault Squad||Soar through the air and land at the target location, dealing weapon knockback to enemies in radius 7. Squad is immune to suppression and receives 90% less ranged damage while airborne. 50 range, 1 second cooldown.|
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