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Tarantula Turret (Techmarine)
Building
Dow2 sm tarantula turret Faction Space Marines Health 500 Buy Reinf. Upkeep
Tier 1 Courage Dow2 requisition 200
Armor building_defence Sight radius 40 Dow2 power 30
Size huge Detect radius 15 Dow2 popcap 5
XP value 100 Speed 0 Dow2 time 15
Death +15 Model count 1
Melee skill
A turret emplacement armed with heavy bolters that can suppress enemy infantry. Limited firing arc. Data version: 2.0.10

The Tarantula Turret is a stationary gun turret constructed by the Techmarine hero. It comes with two heavy bolters as standard and can be upgraded with two missile launchers instead.

  • Higher damage than the turret built by the Plague Champion hero, but smaller arc (100° against 120°)
  • Completely ineffective in melee range
  • Place in cover if possible to make it harder for melee units to get close enough

Upgrades

Missile Launcher Turret   
Dow2 sm turret missile launchers Unit(s) Tarantula Turret (Techmarine) Replace the Tarantula Turret's heavy bolters with missile launchers, effective against vehicles.
Tier 2
Cost Dow2 req 1680 Dow2 pow 1640 Time (seconds)30

Weapons

SM Heavy Bolter Turret Left Techmarine   
Dow2 sm tarantula turret Weapon family heavy_bolter_pvp Range 2–49 100° firing arc.
Damage type suppression_pvp Moving accuracy n/a
Raw DPS 160
SM Heavy Bolter Turret Right Techmarine   
Dow2 sm tarantula turret Weapon family heavy_bolter_pvp Range 2–49 100° firing arc.
Damage type suppression_pvp Moving accuracy n/a
Raw DPS 160
SM Missile Launcher Turret Left   
Dow2 sm turret missile launchers Weapon family missile_pvp Range 0–44 120° firing arc.
Damage type explosive_pvp Moving accuracy n/a
Raw DPS 10.83
SM Missile Launcher Turret Right   
Dow2 sm turret missile launchers Weapon family missile_pvp Range 0–44 120° firing arc.
Damage type explosive_pvp Moving accuracy n/a
Raw DPS 10.83
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