Jump (Assault Squad) Data version: 2.0.10 |
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Unit(s) | Assault Squad | Soar through the air and land at the target location, dealing weapon knockback to enemies in radius 7. Squad is immune to suppression and receives 90% less ranged damage while airborne. 50 range, 1 second cooldown. | |||
Requires | Default ability | ||||
Cost | 55 | ||||
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Elite/Jump (Assault Squad)
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