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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Default abilities

Melee Resistance Aura   
Dow2 sta hardened armor Unit(s) Heroes and most melee units This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.
Requires Default ability
Cost Always active
Teleport (Interceptor)   
Dow2 sm teleport Unit(s) Interceptor Squad Teleport to the chosen location. Range 50.

Rt time 161 second cooldown.
Requires Default ability.
Cost Dow2 energy 1655

Justicar upgrade

Furious Intervention   
Elite gk furious intervention Unit(s) Interceptor Squad Teleport to the chosen location, arriving with a violent blast that knocks back nearby enemies and creates craters on the ground. Range 50.

Rt time 161 second cooldown.
Requires Justicar (Interceptor Squad)
Cost Dow2 energy 1655

Grenades upgrade

Krak Grenade   
Dow2 sm frag grenade Unit(s) Interceptor Squad Throw a grenade which stuns nearby vehicles for 5 seconds and deals 250 melta damage. Deals only minimal damage to infantry, but will knock back any affected models.
Rt time 1650 second cooldown.
Requires Grenades (Wargear)
Cost Dow2 energy 1625
Psyk-out Grenade   
Dow2 sm tech orbs of omnissiah Unit(s) Interceptor Squad Throw a special grenade loaded with negative psychic energy, surpressing and burning away Dow2 energy 1650 energy from units caught in the blast radius.
Rt time 1650 second cooldown.
Requires Grenades (Wargear)
Cost None
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