Consume (Sorcerer) Data version: 2.0.10 |
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Unit(s) | Chaos Sorcerer | Consumes the life force of an allied non-hero infantry unit, killing it to restore 50 and 40 health to the Sorcerer. 20 second cooldown. | |||
Requires | Default ability | ||||
Cost | 1 friendly model | ||||
Changes from retail DowII:Retribution
- Consume now also heals for 40 health