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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Chaos Terminators
Infantry
Elite csm terminators Dow2 dec anti infantry ranged 2 Dow2 dec upgrade jump Faction Chaos Space Marines Health 3750 Buy Reinf. Upkeep
Tier 3 Courage Dow2 requisition 550 150 20.4
Armor super_heavy_infantry Sight radius 40 Dow2 power 100 50
Size large Detect radius 5 Dow2 popcap 21 7
XP value 300 Speed 4 Dow2 time 15
Death +25 Model count 3
Melee skill 60
Chaos Terminators are immune to suppression but cannot fall back. When Chaos Terminators kill enemy units they lower their morale reducing their damage done and increasing damage taken. Data version: 2.0.10

Chaos Terminators is a unit of elite veteran Chaos Space Marines, equipped with super-heavy armor and ranged weapons. They are not quite as durable as Space Marine Terminator Squads but do good damage and demoralise enemy infantry when they kill something. They can chose between ranged or melee upgrades.

  • Available to all Chaos heroes, but must be purchased through the Summon Chaos Terminators global call-in ability for the cost of Dow2 req 16550 Dow2 pow 16100 Dow2 global 16350
  • Chaos Terminators killing enemy units debuff nearby enemies on kill in a radius of 25, reducing their damage done by 5% and increasing their damage taken by 2%
  • Very effective against infantry from range, also effective against vehicles in melee
  • Can be upgraded with a Reaper Autocannon, dealing good damage to all targets with a small AoE
  • Can be upgraded with Lightning Claws, dealing excellent AoE damage in melee to all infantry
  • Cannot be suppressed, but cannot retreat either
  • Can Teleport
  • Cannot level up
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