Dawn of War II/Venom Brood
Auras [ ]
Melee Resistance Aura
Unit(s)
Heroes and most melee units
Requires
Default ability
Cost
Always active
Effects
This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons.
Data version: 2.6.0
Synapse
Effects
Tyranids within 32 radius suffer -20% received melee & courage damage. Rippers are immune to suppression, Hormagaunts can leap into combat and Tyrant Guard gain +1.5 (+43%) speed.
Ranged Synapse
Effects
Friendly Termagants and ranged Raveners in 32 radius gain +35% health and +35% ranged damage.
Weapons [ ]
Venom Cannon
Damage
30
Wpn family
brightlance_pvp
Range
44
Dmg type
armor_piercing_pvp
Moving acc
-
Wpn class
burst
Notes
DPS
Raw: 12
huge
large
medium
small
tiny
commander
3.6
0.6
infantry
0.6
0.12
infantry_fire_resist
0.6
heavy_infantry
3.6
0.6
super_heavy_infantry
12
vehicle
12
building
3.6
building_defence
12
building_light
12
3.6
0.12
Cover
open
light
heavy
garrison
shield
damage
1
1
1
1
0
accuracy
1
0.9
0.75
0.5
0
Scything Talons
Damage
15
Wpn family
power_melee_pvp
Range
-
Dmg type
melee_power_weapons_pvp
Moving acc
100%
Wpn class
melee
Notes
DPS
Raw: 15
huge
large
medium
small
tiny
commander
15
15
infantry
15
15
infantry_fire_resist
15
heavy_infantry
19.5
19.5
super_heavy_infantry
19.5
vehicle
2.25
building
11.25
building_defence
5.25
building_light
3.75
3.75
3.75
Cover
open
light
heavy
garrison
shield
damage
1
1
1
1
1
accuracy
1
0.9
0.75
0.5
1