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SM Plasma Gun Techmarine (Overcharge)
Dow2 sm overcharge Setup time 0 Weapon family plasma_pvp
Teardown time 0 Damage type plasma_pvp
Moving accuracy 50% Weapon type single
Base damage & range data
Range 0–38 Health damage 63 Courage dmg. 1
Distant 0 Distant 1 Distant 1
Long 0 Long 1 Long 1
Medium 0 Medium 1 Medium 1
Short 0 Short 1 Short 1
Fire data
Wind up 0 Burst duration Reload frequency 0
Wind down 0.5 Cooldown 0.15 Reload duration 0
Other details These calculations are for the TM Plasma Gun when Overcharge is used (10% cooldown, no reload, 70% base damage)
Damage Per Second calculations (?)
Raw DPS: 96.92 huge
1
large
1
medium
0.8
small
0.8
tiny
0.2
commander
0.75
58.15 58.15
infantry
0.7
54.28 13.57
infantry_fire_resist
0.7
54.28
heavy_infantry
1.5
145.38 116.31 116.31
super_heavy_infantry
1.5
145.38 116.31
vehicle
0.2
19.38
building
0.1
9.69 7.75 7.75
building_defence
0.2
19.38
building_light
0.2
19.38 19.38
Cover modifiers
open light heavy garrison shield
damage 1 0.625 0.4166667 1 0
accuracy 1 0.8 0.6 0.6 0
Data version: 2.6.0
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