Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
| Rangers Infantry |
||||||||
|---|---|---|---|---|---|---|---|---|
|
Faction | Eldar | Health | 450 | Buy | Reinf. | Upkeep | |
| Tier | 1 | Courage | 100 | 300 | 50 | 7.65 | ||
| Armor | infantry | Sight radius | 60 | 30 | 5 | |||
| Size | small | Detect radius | 40 | 9 | 3 | |||
| XP value | 150 | Speed | 5.5 | 21 | 5.25 | |||
| Death | +10 | Model count | 3 | |||||
| Melee skill | 50 | |||||||
| Light infantry unit that requires a brief setup time. Good for sniping enemies from a distance, and for killing units in buildings. Can detect infiltrated units. | Data version: 2.6.0 | |||||||
The Rangers are an Eldar sniper and scout squad in Dawn of War II multiplayer. They start out as a simple anti-infantry unit with detection and can be upgraded to infiltrate themselves as well as any other allied units within a small area. A single Ranger squad consists of one model armed with a long rifle and two models equipped with shuriken pistols and swords.
- Effective against infantry (light and heavy) from extreme range, ignores cover
- Fragile, very vulnerable to melee and expensive to reinforce
- Detector unit
- Great utility when upgraded




