Dawn of War Wiki


Default abilities

Dow2 repair icon Unit(s) Various squads and heroes Repair an allied vehicle or building for 10 health per second. Does not work on biological units. Cooldown 5 seconds.
Requires Default ability
Cost None

Battle Equipment

Fleet of Foot   
Dow2 eld fleet of foot icon Unit(s) Various Eldar infantry Gain +3 speed for 10 seconds, but deliver 80% less ranged damage and 40% less melee damage for the duration. Howling Banshees with the Exarch also take 50% less ranged damage. Cooldown 35 seconds.
Requires Varies
Cost Dow2 energy 1640
Plasma Grenade   
Dow2 eld plasma grenade icon Unit(s) Guardian Squad Throw a grenade with 22 range, causing up to 260 grenade damage and weapon knockback in a 4.5 radius. 75 second cooldown.
Requires Battle Equipment
Cost Dow2 energy 1660
Energy Shield   
Dow2 eld energy shield icon Unit(s) Guardian Squad Deploy a directional wraithbone shield that offers "energy shield" type cover (perfect protection) to infantry behind it. The shield can absorb 1000 damage before disappearing.
Requires Battle Equipment
Cost Dow2 energy 1645 Time (seconds)5

Warlock abilities

Warlock Defense Aura   
Dow2 ran battle lust Unit(s) Guardian Squad The squad led by the Warlock takes 17.5% less ranged damage.
Requires Warlock
Cost Always active
Dow2 wil focus mastery Unit(s) Farseer, all Warlocks Allied Wraithguard within a radius of 30 of the Farseer or Warlock have their speed increased by 1.5. However, Wraithguard within a radius of 25 when a squad leader Warlock dies are stunned for a short duration (2.5 to 5 seconds).
Requires Default ability
Cost Always active
Dow2 eld embolden icon Unit(s) Guardian Squad Break suppression and boost the squad's damage by 25% while taking 50% less suppression damage. Duration 12 seconds, cooldown 45 seconds.
Requires Warlock
Cost Dow2 energy 1625