Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Common abilities
Doom Blast | |||||
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Unit(s) | Chaos Heretics | Makes a Heretic explode with Chaos energy, dealing 25 plasma damage and suppressing enemies in radius 12. 8 second cooldown. | |||
Requires | Default ability | ||||
Cost | 1 Heretic model | ||||
Repair | |||||
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Unit(s) | Various squads and heroes | Repair an allied vehicle or building for 10 health per second. Does not work on biological units. Cooldown 5 seconds. | |||
Requires | Default ability | ||||
Cost | None | ||||
Grenade Barrage | |||||
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Unit(s) | Chaos Heretics | Launches a barrage of grenades at the designated location, each doing 25 grenade damage and weapon knockback in radius 6. 45 second cooldown. | |||
Requires | Grenade Launchers | ||||
Cost | None | ||||
Chaos Lord abilities
Worship (Khorne) | |||||
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Unit(s) | Chaos Heretics | Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 have their speed increased by 2, while daemons also have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping. | |||
Requires | Chaos Lord hero | ||||
Cost | None | ||||
Chaos Shrine of Khorne | |||||
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Unit(s) | Chaos Heretics | Spawns temporary Bloodletters that linger as long as they have energy. When worshiped by Heretics, the Bloodletters spawn twice as often. Also increases the energy regeneration of nearby daemons. | |||
Requires | Chaos Lord hero | ||||
Cost | 150 20 5 15 | ||||
Plague Champion abilities
Worship (Nurgle) | |||||
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Unit(s) | Chaos Heretics | Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 have their health regeneration increased by 5 hp/s, while daemons have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping. | |||
Requires | Plague Champion hero | ||||
Cost | None | ||||
Chaos Shrine of Nurgle | |||||
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Unit(s) | Chaos Heretics | Periodically suppresses enemies and heals allied infantry. When worshipped by Heretics, the shrine activates twice as often and enables reinforcement. Also increases the energy regeneration of nearby daemons. | |||
Requires | Plague Champion hero | ||||
Cost | 150 20 5 15 | ||||
Chaos Sorcerer abilities
Worship (Tzeentch) | |||||
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Unit(s) | Chaos Heretics | Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 become infiltrated, while daemons also have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping. | |||
Requires | Chaos Sorcerer hero | ||||
Cost | None | ||||
Chaos Shrine of Tzeentch | |||||
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Unit(s) | Chaos Heretics | Fires Doombolts that do plasma damage and burn the ground for a duration. When worshipped by Heretics, the Doombolts fire twice as fast. Also increases the energy regeneration of nearby daemons. | |||
Requires | Chaos Sorcerer hero | ||||
Cost | 150 20 5 15 | ||||