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Common abilities

Doom Blast   
Unit(s) Chaos Heretics Makes a Heretic explode with Chaos energy, dealing 25 plasma damage and suppressing enemies in radius 12. 8 second cooldown.
Requires Default ability
Cost 1 Heretic model
Repair   
Unit(s) Various squads and heroes Repair an allied vehicle or building for 10 health per second. Does not work on biological units. Cooldown 5 seconds.
Requires Default ability
Cost None
Grenade Barrage   
Unit(s) Chaos Heretics Launches a barrage of grenades at the designated location, each doing 25 grenade damage and weapon knockback in radius 6. 45 second cooldown.
Requires Grenade Launchers
Cost None

Chaos Lord abilities

Worship (Khorne)   
Unit(s) Chaos Heretics Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 have their speed increased by 2, while daemons also have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping.
Requires Chaos Lord hero
Cost None
Chaos Shrine of Khorne   
Unit(s) Chaos Heretics Spawns temporary Bloodletters that linger as long as they have energy. When worshiped by Heretics, the Bloodletters spawn twice as often. Also increases the energy regeneration of nearby daemons.
Requires Chaos Lord hero
Cost 150 20 5 Time (seconds)15

Plague Champion abilities

Worship (Nurgle)   
Unit(s) Chaos Heretics Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 have their health regeneration increased by 5 hp/s, while daemons have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping.
Requires Plague Champion hero
Cost None
Chaos Shrine of Nurgle   
Unit(s) Chaos Heretics Periodically suppresses enemies and heals allied infantry. When worshipped by Heretics, the shrine activates twice as often and enables reinforcement. Also increases the energy regeneration of nearby daemons.
Requires Plague Champion hero
Cost 150 20 5 Time (seconds)15

Chaos Sorcerer abilities

Worship (Tzeentch)   
Unit(s) Chaos Heretics Sends the Heretics into an unholy veneration of the Dark Gods. Chaos allies in radius 35 become infiltrated, while daemons also have their health regeneration increased by 12 hp/s and energy regeneration increased by 1.5 e/s. Heretics are disabled while worshipping.
Requires Chaos Sorcerer hero
Cost None
Chaos Shrine of Tzeentch   
Unit(s) Chaos Heretics Fires Doombolts that do plasma damage and burn the ground for a duration. When worshipped by Heretics, the Doombolts fire twice as fast. Also increases the energy regeneration of nearby daemons.
Requires Chaos Sorcerer hero
Cost 150 20 5 Time (seconds)15