โ | Who's ready for surgery? | โ |
โ when a Mad Dok' is finished training |
The Mad Dok is an infantry unit for the Orks in Dawn of War. They can be trained at the Settlement for 50 Requisition, 10 Power and 1 Ork Resources.
Description[]
- Infantry.
- Healer Unit.
- Enhances regeneration rates of nearby infantry.
Stats[]
Mad Doks have:
- 300 Morale
- 200 Hit Points
- Deals 42-51 melee damage.
- Deals 30-38 ranged damage.
Abilities[]
- Fightin Juice: The Mad Dok issues a combat drug that makes the squad immune to pain. Left-click to activate. While active the squad takes damage normally, but will not die. When the effect wears off any Orks with 1 health point will die. This effect lasts for 20 seconds and requires a recharge time of 2 minutes.
Strategy[]
The Mad Dok is the Ork equivalent of the Space Marines|Space Marine Apothecary, but features greater fighting capacity. He has a Fightin' Juice special ability that works like your Word of the Emperor, preventing affected Orks from dying. Try to pick him out with plasma guns or other ranged weapons.
Quotes[]
When selected[]
- I've got just what you need.
- No pain no gain!
- Huh?
- The Dok is in!
When moved[]
- I'll bring the fightin' juice.
- Send me to the boyz!
- On my way.
- Who needs operat'n on?
When attacking[]
- Time to collect some spare parts.
- This is gonna hurt, alot!
- Get me that my stabby bits.
When attaching to a squad[]
- Its gonna hurt alot but you will be better, you see, ha ha ha!
- Oh, fresh meat, I can make so many improvements!
When leaving a squad[]
- OK boys, you're too healthy, believe me.
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