This variation on the Trukk holds massive weaponry rather than troops. Considerably slower than their transporting cousins, these hulking vehicles instead lay down artillery fire on distant foes. While their trakks make them durable, the huge Supa Kannon requires time to set up before firing on its enemies. The Big Trakkâs Loot ability makes them even more deadly, giving it the option to lay mines with its ranged attack, blowing up the unsuspecting victims who happen to trigger them.
Vehicle/Artillery[]
Squad Health: 1800
Armour Type: Heavy
Models: 1
Dps Ranged: 52 Armour Piercing
Dps Melee: None
Build Time: 40 seconds
General Notes[]
Compared to the artillery units of the other races (the marine Whirlwind and the Eldar Fire Prism), the Big Trakk is the only artillery unit able to handle closer-range frontal combat. It can switch combat modes by toggling Kill Em Close or Kill Em Far, switching between artillery and tank mode respectively. In Kill Em Close mode its range and firing rates are lower, but it has no setup/teardown delay, no minimum range and no delay between the landing of a shell and its explosion effectively turning it into a (somewhat more fragile) frontline tank. Kill Em Far mode is the traditional artillery mode with a delayed explosion from when a shell lands, and it appears to have the longest range of the artillery units in this mode.